![]() ![]() ![]() ![]() I buddy-read this with Leslie but I was a terrible buddy reader this time because after I got to a certain % on the third day of our read, I found myself physically unable to stop and I ended up finishing the book way ahead of her. ⚠️ CONTENT/TRIGGER WARNINGSĬhildhood cancer, suicide (graphic, on-page), student-teacher relationship, abuse, sexism, racism, parental death, car accident, workplace shooting In this exhilarating novel two friends-often in love, but never lovers-come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won’t protect them from their own creative ambitions or the betrayals of their hearts. ![]() These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. For a moment, she pretends she hasn’t heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. ![]()
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